Yehlans Planescape Campaign

Sigil city of doors
Where are we?

The group individually end up in sigil and are quickly met by a man named Darius who hires them to find a set of ancient armour for his college to study. Going through a portal in a broken down house they end up in the crypts of the mortuary where they encounter many undead including a friendly wisp who helps them into the locked chamber of a long dead king. Talking to the king they realize though dead he has retained his intelligence though something has twisted his mind and even competes with it for control. Forced to fight the king they defeat him and find only a single piece of the armour, a set of bracers the king was wearing. They head back to sigil giving Darius the bracers and ready themselves for the next day when they will venture the portal again in hopes of finding the rest of the armour.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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